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Reference

Football analytics glossary

Plain-English definitions for every metric we use — xG, xGOT, Pulse Map, Style DNA, Clutch Index and the 22 FootClaw scout originals.

xG (Expected Goals)

xg

Probability that a shot becomes a goal, based on chance quality.

xG is calculated from historical shot data: location, body part, defender pressure, assist type. Each shot gets a value 0–1. Sum a team's xG and you have what they 'should have' scored. Beating xG = good finishing; under-performing = wasteful or unlucky.

xGOT (Expected Goals on Target)

xgot

Post-shot xG — only counts shots that hit the goal frame.

xGOT adjusts each on-target shot by where it lands in the goal frame. Top-corner shots are weighted higher than middle-of-net. Better proxy for finishing skill than raw xG.

xA (Expected Assists)

xa

Probability that a pass becomes an assist (i.e. the next shot is scored).

Computed by taking the xG of the shot the pass leads to. A pass that creates a 0.6 xG chance counts as 0.6 xA, regardless of whether the shot is actually scored. Captures creator quality independent of finisher quality.

Pulse Map

pulse-map

Single-canvas visualization combining xG race, momentum, and event timeline.

Read 90 minutes in 10 seconds. Top layer = cumulative xG difference. Middle = event icons (shots, fouls, subs, goals). Bottom = momentum index. FootClaw-original visualization.

Clutch Index

clutch-index

Performance under pressure (75th min+, score within 1 goal) vs season baseline.

Multiplier showing whether a player produces more, less, or the same in high-stakes minutes. 1.0 = same as baseline. Above 2.0 = elite closer. Computed on rolling 90-day window.

Hot Hand

hot-hand

Rolling 5-match z-score of goal contributions vs season baseline.

Z-score of last 5 matches' production against player's own season distribution. Above +1.5 = statistically anomalous form. The hot-streak detector.

Ghost Match

ghost-match

Appearance under 6.5 rating with zero goal contributions and 30+ min played.

Strict definition that filters out 'invisible' performances. Ghost-rate (ghosts ÷ appearances) is the cleanest variance predictor in football. High = fantasy volatility.

Pressing Index

pressing-index

Defensive intensity: pressures + counter-press recoveries per 90 in opposition half.

Captures workrate honestly than raw tackles do. Identifies high-press teams and individual press leaders.

Style DNA

style-dna

12-archetype tactical classifier based on possession, press, build-up, vertical.

Each team gets labelled: TIKI-TAKA, FORTRESS, GEGENPRESS, DIRECT TRANSITION, etc. Updated weekly. Pre-Match Lab shows style clash for any upcoming fixture.

TIKI-TAKA

tiki-taka

High possession (top quartile), top pass accuracy, long build-up, dominant in opposition third.

Style associated with Pep Guardiola's Barcelona 2008-12. Currently 12 teams across top-5 leagues qualify. Requires top-quartile values across all 6 Style DNA features.

GEGENPRESS

gegenpress

High press intensity + fast vertical progression. Win the ball high, attack fast.

Klopp's Liverpool was the prototype 2018-22. Defining feature: counter-press recoveries (immediate ball retrieval after losing possession). Currently 8 teams classified GEGENPRESS or GEGENPRESS-LITE.

FORTRESS

fortress

Low possession, low vertical progression, deep defensive block.

Defensive identity. Best practitioners: Simeone-era Atlético. Concedes few xG against because the defensive block is structured to deny zones rather than chase the ball.

Network DNA

network-dna

Pass-network betweenness centrality. How much team build-up runs through this player.

Graph-theoretic centrality measure. High Network DNA = team build-up depends on this player. Rodri sits above 0.40 in 2024-25 — highest we've recorded.

Carry Threat

carry-threat

Progressive carries + completed dribbles into final third per 90.

Captures verticality from individual ball-carriers. Different from pass-progression — measures who literally moves the ball forward themselves.

Sniper Score

sniper-score

(goals - xG) + (xGOT - xG) × 0.5 — finishing skill index.

Combines over-performance vs xG with placement quality (xGOT). Pure executive metric. Reveals who finishes well vs who pads xG.

Card Forecast

card-forecast

Hybrid Poisson model: P(yellow), P(red) per match.

Combines referee 30-match history + both teams' aggression profiles + home/away bias. Validated on 400+ matches with ≤0.3 mean error.

Iron Index

iron-index

Defensive reliability: (tackles + interceptions + clearances)/90 × concession factor.

Weights raw defensive volume by team concession rate. Rewards defenders who do volume work AND keep clean sheets.

Travel Warrior

travel-warrior

Away-vs-home performance delta. Positive = travels well.

Captures the home/away drop-off that affects most strikers. Identifies the rare players who actually perform better away.

Late Bloomer

late-bloomer

Share of goals scored in 75th minute and beyond.

Identifies players whose scoring distribution skews late. Combined with Clutch Index, surfaces the most dangerous closers in football.

Versatility DNA

versatility-dna

Number of distinct positions played 200+ minutes in a season.

Genuine tactical versatility, not injury-cover. The Cancelo metric — captures players who succeed across multiple roles.

Star Dependency

star-dependency

Team xG drop-off without their top contributor available.

Quantifies team fragility around one player. 30%+ drop = severely dependent. Predicts trouble when key player is injured.

Comeback Catalyst

comeback-catalyst

Share of goal contributions in matches the team came from behind.

Identifies match-winners vs stat-padders. Differentiates players who step up in adversity from those who feast on blowouts.

Substitute Impact

substitute-impact

Production rate when introduced as sub vs starting.

Ratio above 1.5 = super sub. Identifies ideal bench weapons distinct from ideal starters.

Penalty Pressure

penalty-pressure

Career penalty conversion adjusted for stake (league vs final vs shootout).

Career rate weighted by match importance. Captures takers who fold in big moments separately from those reliable everywhere.

Big Game Player

big-game-player

Output rate vs top-6 opposition only.

Strips out bottom-feeder padding. Above 1.2 = produces more than baseline against elite teams. Catches true elite vs stat-pumpers.

Goal Frame Map

goal-frame-map

9-zone histogram of where a player's shots end up in the goal.

Reveals finishing tendencies — top-corner specialists vs middle-of-net merchants. Useful for goalkeeper prep + penalty-taker scouting.

Ghost Formation

ghost-formation

Predicted starting XI before manager announces.

Trained on 4 seasons of lineup decisions per manager. 87% precision 24h pre-kickoff. Useful for fantasy deadline + pre-match player-prop markets.

Territorial Index

territorial-index

Where on the pitch a team spends its possession (opp third / mid / own).

Three-dimensional vector showing tactical footprint. Top sides cluster around (40%, 35%, 25%); deep blocks invert.

Founding Member

founding-member

First 200 FootClaw subscribers, who lock €9/€29 forever.

Pricing tier — applies to the first 200 paid subscribers OR until August 1, 2026 (whichever comes first). After that, list prices rise; founders keep their rate.

AI Match Brief

ai-match-brief

200-word tactical preview generated by Claude Haiku 4.5 from match context + Style DNA.

Sharp opinion-column-style brief for any upcoming match. Costs 5 tokens or 1 of your daily quota (depending on plan).

Match Recap

match-recap

14-section deep-dive analysis in three editorial voices.

Aggressive / Balanced / Contrarian styles. Generated by Claude Haiku 4.5. 2000+ words covering form, xG, H2H, injuries, threats, verdict.

Token

token

FootClaw internal credit. Used for AI Brief, Match Recap, Lab unlocks.

Each plan includes monthly tokens (Free: 0, Trial: 50, Standard: 120, Pro: 600, Club: ∞). Buy more in packs of 100/500/2000/5000.

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